Wednesday, 20 June 2012

EXP 3: Final Submission
















Download Links:
CryENGINE 3 File: http://www.mediafire.com/?9ogi3ldlyo33h6r
Facebook + Take Two HQ Sketchup: http://sketchup.google.com/3dwarehouse/details?mid=c9092d11f9b71ac0df948325c149c6c6&result=1
Meeting Space Sketchup: http://sketchup.google.com/3dwarehouse/details?mid=8f1ab9122fd3072edf948325c149c6c6&result=1
Meeting Space Bridge Sketchup: http://sketchup.google.com/3dwarehouse/details?mid=fdbb472796a55609df948325c149c6c6&result=1
Facebook Elevator Sketchup: http://sketchup.google.com/3dwarehouse/details?mid=48a45699b2cc8244df948325c149c6c6&result=1
Take Two Elevator Sketchup: http://sketchup.google.com/3dwarehouse/details?mid=c40dd251a4e556b2df948325c149c6c6&result=1
Houses Sketchup: http://sketchup.google.com/3dwarehouse/details?mid=a6debee16d8e12a6df948325c149c6c6&result=1

CryENGINE Controls:
o - Raise Meeting Space
p - Lower Meeting Space
u - Take 2 Elevator to Meeting Space
i - Take 2 Elevator back to HQ
k - FB Elevator to Meeting Space
l - FB Elevator back to HQ









Tuesday, 19 June 2012

Sunday, 17 June 2012

Thursday, 14 June 2012

Ideas Generation Process

Whilst brainstorming ideas for the Take Two headquarters, I began to change the form of the bridge.
To give a greater sense that both companies have a major impact upon the products released to the public, I gave the Take Two headquarters the arm and changed the meeting place to be in between the two arms. 
Below, I decided to put a bridge between the two headquarters in order to reinforce the amount of power the corporation hold as they hold their meetings above the bridge and above the town.

Along with this change, I decided to change the position of the bridge. Originally, I had planned for the two HQs to sit at the sides of the opening in the valley. I have decided to change it so that the Facebook HQ remains at the opening of the valley, but the Take Two HQ is located at the back of the valley.
When brainstorming ideas for the meeting place and the dining table, I went back to my concept of power through consumerism. As a result, I decided to lift my meeting space to the skies. 
As for the table, I decided the defining feature of it was the fact that it would be transparent, allowing for the company leaders to look down upon the town, which symbolized the market of their products. 
I also decided to position the meeting place in between the two "arms" of the HQs, emphasizing the control the companies have over their products and what is released out to the public that depend upon these products.
When looking for idea for the Take Two HQ, I looked back into what products they released: Video Games. I see video games as an escape from reality, and saw this as an opportunity to create an unreal looking building for the publisher. I looked into some of the major franchises of the company for inspiration, most notably Bioshock




36 Textures

Rotational | Linear

Scalar | Speed

Direction | Surge

Wednesday, 6 June 2012

Facebook Headquarters Process



After discussing the design with my tutor, we decided that the "crane" segment of the headquarters should rotate.


I slightly altered the platform design, making it larger and "grander".


Tuesday, 15 May 2012

Valley

Inspiration: Lam Tsuen Valley Hong Kong

 CryENGINE



News Articles Mashup

Facebook: http://www.philly.com/philly/business/20120515_Facebook_a_cultural_as_well_as_business_phenomenon.html?cmpid=138890509

Take Two Interactive: http://seekingalpha.com/article/585721-decline-in-take-two-shares-is-a-buying-opportunity-before-blockbuster-2013

Coca-Cola: http://www.hydrogenfuelnews.com/plug-power-provides-hydrogen-fuel-cells-to-coca-cola/853655/


When Facebook goes public, a leading manufacturer of hydrogen fuel cells, it will be more than announcing the delayed release of Bioshock Infinite. In its ability to shape how people around the world have begun looking for alternatives to fossil-fuels, particularly oil, the video game maker is no stranger to seeing its share price decline due to delayed game releases. Facebook was by no means the first social network, nor the first to become massive, but the game continues to sell well with pre-orders at a quick rate. Take Two Interactive could quietly sell a half million copies in the first week reshaping the Web and completely disrupting markets by placing Jeremy Lin on the cover of the 2013 version of the game. Fuel cells have managed to garner acclaim with many of the world’s businesses because of their huge franchises like Grand Theft Auto, Bioshock, Civilization, Duke Nukem, and Borderlands allowing other companies to build on Facebook’s platform. Coca-Cola’s electric truck fleet is now a strong buy with the recent opportunities for new companies to piggyback on Facebook’s success. Facebook is also the cheapest and easiest way to ensure that all social networks were a huge factor in Barack Obama’s 2008 presidential campaign that were used in Coca-Cola’s electric truck fleet. Facebook’s success has blazed trails for shooter military games. Rival Activision commands the military game market with its Call of Duty line and Electronic Arts has entered the market with its Battlefield games.